Wednesday, 6 May 2015

report

Double negative 

I have visited to the double negative studio to learn and see how the people work in a real studio.

Double negative started in 1998 with a team of 30. It opened in Singapore in 2009 and in Vancouver 2014.
During the production of Godzilla and interstellar the studio worked with scientists. I really never thought that a studio would get real scientist to work with them on these two films. From this the team will experience how it feels like to work with scientist 
Thor was massive for them because they meant to do only 300 shots but they ended up doing more than 1000 shots 

These are things that I learnt from the visit:
In production now
In Terminator-they made Arnold Schwarzenegger look younger and its a big film for them 
Avengers 
Ant man
Batman vs Superman
Specter 

Running positions currently at Double Negative 
Roto-computer
Match-move- generalist
Production assistant- producer 
Editorial assistant-Editor 
Pipeline td-programmer 
2d artist -roto 
3d artist- match-move
Through training you will gain understanding of taking part in the processes used in the studio.

 How to apply to Double Negative
Covering letter 
CV
Link to your show reel 
Show reel breakdown 
Apply at www.dneg.com

Key points for showreel
Length-no more than 2 mins
Breakdown-show us how you did it
Type of work-don't over complicate put strongest work 
2d-show some roto
3d-show some match-move

Double Negatives ethos & what they care about
Their people 
Focus on career development for artist 
Dedicated 2d and 3d trainers 
Non-departmentalized
Work life balance 

Life at dneg
Beer and pizza
Monthlies 
DnFEST
Football team 

Film club 



By visiting Double Negative I have learnt and saw with my own eyes how people work in a real animation company. I have also learnt that how friendly their staff are. The problem with Double negative is that the rooms are too small and I think it’s really hard to work and focus. The main reason why I didn't like Double negative because no matter what you are and what your good at first you have to a runner. I think that's really bad because you can't do what you really want to do. Being a runner is okay but not for the people who are really good because as a runner your going to waste at least 3 to 4 years and you will get less paid I would rather work on some other company where I can do my role and also show my skills. From this I will learn and get so much experience. By visiting the studio I really didn't learn anything because we were not allowed to see the people working. I was very nervous when I was inside the studio because I had no idea what they do. I think it would be better to get an internship in a studio to gain valuable experience.









Blue-Zoo is an award winning UK based computer animation studio. Founded in 2000 by Tom Box, Oli Hyatt, Adam Shaw and Nic Sims, it mainly produces content for TV broadcast. It is most well known for creating the children's animation series Blue Cow as part of the BBC series.


My visit to Blue-Zoo was fantastic and I really enjoyed every seconds I spent there because I learnt so much things that I didn't know prior to the visit. Blue Cow is a cartoon cow created by Blue-Zoo. She appears on the BBC children's television series The Story Maker. At first when I watched Blue cow I thought it's 2D but then when I went Blue-Zoo I found out that it was 3D. Blue-Zoo uses Maya a lot for their projects. For this they have used image plane and that's why it looks more like 2D.














When I was inside the studio I really felt that I was welcomed because the founder of Blue-Zoo was showing us everything and explaining the things that we don't know. This shows how much he cares about the studio and the people. The founder of Blue-Zoo was introducing us to every member who works there and we could ask the real animators any questions we have. All the people were friendly and nice I really felt like I would love to be able to work for them.

Miffy is a small female rabbit in a series of picture books/drawn and written by Dutch artist Dick Bruna.
The first Miffy book was produced in 1955, and almost 30 others have followed. In total they have sold over 85 million copies, and led to two separate television series as well as items such as clothes and toys featuring the character.
Blue-Zoo are working on a series Miffy at the moment. When I was inside the studio I saw one guy was storyboarding Miffy using a graphic tablet on Photoshop. By watching him storyboarding I have learnt and noticed that he was drawing quickly then after he was putting more details. The point of this is that you get the basic right then you can do the hard parts after. It was good to see that we are learning industry standard software that is widely used in the industry and they even use graphic tablets that we use. It was helpful to see everything within a studio-based context.







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